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speed stars is so compelling because it measures players not on how many button presses they make or how quickly they input commands, but rather how well they can maintain their balance through the race. Every step affects the next, generating a chain of movement which must be carefully controlled. The athlete, having discovered the proper rhythm, maintains a constant speed, giving a sense of smooth, flowing movement. But break that pattern and whatever advantage gained is almost soon lost. This guarantees that all races are fair, with the outcomes appropriately reflecting the player's control skill. Success isn't simply about slamming buttons fast; players need to learn time and rhythm, keeping consistency from the start line to the finish. This is what makes speedstars more of a skill challenge than a reflex challenge.

One of the most amazing things about speedstars is how players can really feel their own improvement in the course of time. At first it is tough to keep up a consistent jogging pace and performance may quickly be spoiled by little mistakes. Players will learn more about the game principles and acquire natural reflexes with practice. What previously was a will act, is now an instinct. Players also learn to notice when they are losing their rhythm and make rapid changes before their pace drops off dramatically. It’s worth noting that this growth is all down to the player’s own talent, not an upgrade system. Even shaving off a second from a time feels quite fulfilling since they are the fruits of diligent work. This feeling of success is quite unusual in current gaming and is one of the main factors to keep gamers hooked for the long run.

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